
New Super Mario Bros. is an interesting mix of old school and new, hardcore and casual gaming. One the one hand, the game is a complete throwback to the days of 2D platforming Mario. On the other, it’s been given a modern revamp with 3D models rather than sprites, new moves like wall jumps, and a few new power-ups. More interesting, at first glance the game feels so easy that even the most casual player could finish it in a single weekend with little difficulty. But if you play to collect all three Star Coins on every level, it suddenly becomes a lengthy and frustratingly challenging adventure.
If you loved Mario 1 and long for more side scrolling action, you’ll be right at home here. This isn’t a remake, rather it’s a new game in the 2D series that takes the gameplay back to its roots. It’s not even very much like Mario 3 or Super Mario World as there’s no flight, no Yoshi, and no real goal other than reaching the flagpole. If reaching the goal is all you care about, dashing through the 8 worlds is a snap. Too easy, in fact. I was severely disappointed with the game on my first play through due to how simple it seemed to be. But after you complete the game once, you gain the ability to save anywhere. Now it’s time to go collecting, and this is where things get interesting.
Hidden in every level are 3 Star Coins… collecting these can make your life very difficult. Sometimes they’re well hidden, but in many cases they’re tantalizingly just out of reach. Many require some perfectly timed jumps, some tricky use of an enemy head-stomp, or even the use of one of the new power-ups to obtain. To completely finish the game you need to not only find every one of these coins, you also need to unlock every single alternative path via secret exits on several stages. The casual players can easily ignore all this and still have fun, but the hardcore really need to take up the challenge to complete this game in order to get the full potential out of it.













